Skip to main content

Product

About milestones of SRS.

  • Release 6.0, 2023~Now, Code: Hang
  • Release 5.0, 2022~Now, Code: Bee
  • Release 4.0, 2020~2021, Code: Leo
  • Release 3.0, 2018~2019, Code: OuXuli
  • Release 2.0, 2015~2017, Code: ZhouGuowen
  • Release 1.0, 2013~2014, Code: HuKaiqun

For detail features of SRS, please see FEATURES.

History​

Let's briefly introduce the history of SRS in reverse order.

In January 2023, Star exceeded 20K and launched the Paid Star Planet. SRS Stack supported Virtual Live Broadcasting, confirmed the development codename for version 6.0 as Hang, and introduced new TOC rules.

In November 2022, the SRS TOC and developer community were established, with the number of active developers reaching 47. SRS 5.0 was completed, with new features including Forward Enhancement, GB28181, Windows, Apple M1, RISCV, MIPS, Loongson, DASH Enhancement, AddressSanitizer, Prometheus Exporter, SRT Enhancement, Unity WebRTC, WHIP, and WebRTC over TCP.

In January 2021, the Open Source Technology Committee was established. In April, SRS shared best practices on Alibaba Cloud at LVS and supported AV1. In May, RTC documentation was improved, including RTC and RTMP conversion, one-to-one calls, live streaming with guests, and multi-person conferences. In May, SRT was improved.

In 2020, SRS 4.0 development began. In January, SRT was supported, K8S was supported in February, and WebRTC was supported in March. In June, SRS 3.0 was released, and in October, the official App was launched along with Flutter. In November, HTTPS was supported, and in December, it became the world's top open-source video server.

In December 2019, SRS 3's core protocols HTTP/RTMP had a coverage rate of 95%, with an overall coverage rate of 42%. Key progress was made in stability work, and it entered the Alpha release stage. SRS fully supported Docker.

In February 2018, source station clustering was supported, and the live streaming cluster (source station cluster and edge cluster) was improved.

On March 3, 2017, SRS 2.0 r0 was officially released, delayed by 2 years mainly due to being too busy with work and not having enough time to maintain SRS. In early 2017, after changing jobs and having 2 months of dedicated work, r0 was released. It took 869 days (+100%), 234 updates (+5%), 1550 new submissions (+80%), averaging 1.78 submissions per day (-60%), adding 26,900 lines of code (+45%), and resolving 229 issues (+27%).

February 2017, support for recording as MP4 and MP4 format. April support for Haivision encoder, June support for DASH.

May 2016, compared the differences between SRS/BMS/NGINX and CDN. At that time, tried open-source commercialization solutions, provided SRS open-source free version, BMS was a commercial paid version, but this path was not easy in China; China's open-source needs to follow its own unique path, and foreign models may not necessarily work when brought over.

October 2014, started the development of SRS2.0, with an estimated development cycle of about 6 months. The main goal was to fully understand and master ST, simplify the server's client model, and improve other small features. The bigger direction was support for 3.0+.

October 2014, SRS1.0 beta released. From 0 to 1.0, SRS took 1 year, 17 milestones, 7 development versions, 223 revisions, 43,700 lines of functional code, 15,616 lines of utest code, 1,803 commits, 161 bugs and features, resolved 117, can run on 1 platform (Linux), supports 4 types of CPUs (x86/x64/arm/mips), 11 core features (origin, edge, vhost, transcode, ingest, dvr, forward, http-api, http-callback, reload, tracable-log), 35 feature points, 58 wiki articles, SRS QQ group has 245 members, 141 active members, 2 main authors, 12 contributors, 14 donors, at least ChinaCache, VeryCloud, VeryCDN, Tsinghua TV Station are using or based on SRS to modify their own servers, hundreds of companies in various industries are using SRS, mainly including video surveillance, mobile, online education, showrooms and KTV, interactive video, TV stations, IoT, students.

March 2014, entered the feedback period, Raspberry Pi, Extreme Router, Cubieboard and other embedded devices were asked if they could be supported. I bought a Raspberry Pi myself, successfully ran it, and fixed a bug in ST. From this time on, it was a period of feature explosion, receiving feedback from group members. Transcoding, forwarding, collection, and recording were all tasks during this period.

November 2013, joined chnvideo to be responsible for R&D management. Later, chnvideo wanted to make encoders, and the encoders needed to output to RTMP servers. Since nginx-rtmp often had problems, they decided to use my SRS to replace nginx-rtmp. During the encoder's launch process, I gradually improved SRS, which was a rapid growth period for SRS. Opening the server allowed customers to use our encoder better, and our encoder could support pull mode. This stage was mainly the origin server stage.

October 2013, SRS was created. SRS was a simple live streaming origin server I wrote after leaving ChinaCache in September 2013, referring to nginx-rtmp. The colleague who took over my work at ChinaCache could also see how the server was built step by step. ChinaCache's customers could also use this origin server, as dealing with those messy origin servers was too troublesome. I wanted to use my spare time to build a product that was not easily influenced by customers, only adding features that followed core values.

Vision​

SRS is the world's top open-source video server, supporting live streaming and WebRTC, applicable to various video scenarios and industries.

  • Mission: Empower small and micro enterprises and developers with audio and video capabilities without barriers.
  • Vision: Every small and micro enterprise has audio and video capabilities.
  • Values: Simplicity, openness, and pragmatism.

For a detailed interpretation, please see Welcome to SRS: Mission, Vision, and Values.

Release 6.0​

Development codename: Hang. It is expected that the main features of 6.0 will be completed by the end of 2023, with a planned release by the end of 2024.

Note: The development codename Hang is named by TOC John, and the specific meaning is left for everyone to appreciate and ponder.

Release 5.0

Development codename: Bee, representing that SRS officially begins open-source community-driven development. Collaboration is the main feature, and it constantly reminds us that to do well in open-source projects, we need to put in time every day, just like bees. Thanks to all the 300+ developers and the core developers of the Technical Committee, especially the TOC for their continuous efforts. In June 2021, SRS entered the Mulans Open Source Community incubation, thanks to mentors Alibaba Cloud Chen Xu, Professor Zhou Minghui, Tencent Dan Zhihao, and the strong support of Mulan Community Director Yang Liyun. Special thanks to Tencent's Tommy (Li Yutao), Eddie (Xue Di), Leo (Liu Lianxiang), Vulture (Li Zhicheng), Dragon (Lan Yulong), and all developer leaders for their recognition of SRS and support for developers to participate in open-source contributions. Special thanks to community managers Geng Hang and Liu Qi for their contributions to community promotion and development.

  • Support for amd/armv7/aarch64 multi-CPU architecture Docker images. #3058
  • Enhanced Forward, supporting dynamic Forward, allowing flexible customization of forwarding strategies. #2799
  • GB28181, supporting GB2016 standard, built-in SIP signaling, and TCP port reuse for transmission. #3176
  • Windows, supporting Cygwin compilation, pipeline packaging, and GITEE mirror downloads. #2532
  • Apple M1, supporting Apple M1 chip, new MacPro compilation, and debugging. #2747
  • RISCV architecture support, modifying ST assembly to support RISCV CPU architecture. #3115
  • MIPS architecture support, Cygwin platform support, and ARMv7 and AARCH64 support.
  • Loongarch, supporting Loongson architecture and Loongarch64 server platform. #2689
  • Enhanced DASH, solving DASH freezing issues, reaching a commercially viable standard. #3240
  • Support for Google Address Sanitizer, solving wild pointer location issues. #3216
  • Prometheus Exporter, supporting cloud-native observability capabilities, and also supporting Tencent Cloud CLS and APM docking. #2899
  • Enhanced SRT, coroutine-native SRT improvements, more convenient maintenance, and stability. #3010
  • Unity WebRTC, supporting Unity platform docking with SRS, using WHIP protocol. srs-unity
  • Support for WHIP protocol, push and pull streams. #2324
  • WebRTC over TCP, supporting TCP transmission of WebRTC, and TCP port reuse. #2852
  • Support for HTTP API, HTTP Stream, HTTP Server, and WebRTC TCP port reuse. #2881

It is expected that the main features of 5.0 will be completed by the end of 2022, with a planned release by the end of 2023.

Release 4.0​

Development codename: Leo. Thanks to my streaming media and management career leader, former ChinaCache VP Fu Liang (Leo), for his firm support in the development of streaming media and for personally coaching and communicating when I first started leading a team. Thanks to the leaders I have met in my decade-long career, including He Li and Zhu Hui from Datang, Shu Shi from Microsoft, Fu Liang, Zhang Wei, Michael, Liu Qi, Miao Quan, and Wen Jie from ChinaCache, Yu Bing from Kuaishou, Yang Mohan and Lei Jian from chnvideo, Bao Yan from LVS, and Shu Du, Zhi Fan, Hua Da, Wen Jing, Shi Hao, and Huan Jian from Alibaba. Thanks to my classmates who have grown and coded together.

  • Support WebRTC push and playback, refer to #307
  • Support RTMP to RTC, low-latency live streaming scenarios, refer to #307
  • Support RTC to RTMP, conference recording, refer to #307
  • Support RTC single-port reuse, avoiding multi-port issues, refer to #307
  • Improve HTTP-API, support WebRTC and HLS, refer to #2578, [#2483]((https://github.com/ossrs/srs/issues/2483), #2509
  • Enhance HTTPS, support HTTPS-FLV, HTTPS-API, HTTPS-Callback
  • Support Docker and K8S docking, cloud-native transformation, refer to #1579, #1595
  • Support RTC client network switching, multi-network card switching issues, refer to #307
  • Support regression testing, RTC automatic testing, refer to srs-bench
  • [experimental] Support SRT push, widely supported new protocol in broadcasting. Refer to: #1147.
  • [feature] Support GB28181 push, camera push through national standard protocol. Refer to: #1500.

Version 4.0 is expected to be released by the end of 2021.

Release 3.0​

Development codename: Ou Xuli. Thanks to my university teacher, Mr. Ou Xuli (Ou Gong), who created Zhongqin Online, allowing me to practice real knowledge while studying software theory in college. Thanks to my classmates at Zhongqin, Chen Zhe, Liu Xiaojing, Sheng Xiehua, Yi Nianhua, Ma Yan, and other classmates at Zhongqin. I hope SRS can carry our initial dreams and go further.

SRS Release 3.0, in the development stage. The main goals are:

  • Support NGINX-RTMP's EXEC feature. Refer to: #367.
  • Support NGINX-RTMP's DVR control module feature. Refer to: #459.
  • Support secure, readable, and writable HTTP API (HTTP Security Raw API). Refer to: #470, [#319]((https://github.com/ossrs/srs/issues/319), #459.
  • Support DVR as MP4 files. Refer to: #738.
  • Support screenshots, HttpCallback, and Transcoder in two ways. Refer to: #502.
  • Rewrite error and log handling, use complex errors, and simplify logs. Refer to: #913.
  • Rewrite error handling workflow, accurately define exceptions. Refer to: #1043.
  • Learn English, rewrite English WIKI. Refer to: #967.
  • Support source station cluster, load balancing, and hot backup. Refer to: #464, RTMP 302.
  • Add UTest, covering core critical logic code. Refer to: #1042.
  • [experimental] Support MPEG-DASH, possible future standard. Refer to: #299.

SRS Release 3.0 is expected to be released by the end of 2019.

Release 2.0​

Development codename: ZhouGuowen. Thanks to my high school teacher Mr. Zhou Guowen for teaching me to be independent and opening a new chapter in my life.

SRS release 2.0 is expected to have a development cycle of about one year. The main goals are:

  • Translate Chinese wiki into English.
  • Improve performance, support 10k+ playback and 4.5k+ streaming. See: #194, #237 and #251.
  • srs-librtmp supports sending h.264 and aac raw streams. See: #66 and #212.
  • Learn and simplify st, only keep linux/arm part of the code. See: #182.
  • srs-librtmp supports Windows platform. See: bug #213, and srs-librtmp
  • Simplify handshake, use template method instead of union. See: #235.
  • srs-librtmp supports hijacking IO, applied to srs-bench.
  • Support real-time mode, with a minimum delay of 0.1 seconds. See: #257.
  • Support allowing and prohibiting clients from streaming or playing. See: #211.
  • DVR supports custom file path and DVR http callback.
  • Commercially available built-in HTTP server, referring to GO's http module. See: #277.
  • RTMP stream encapsulation as HTTP Live flv/aac/mp3/ts stream distribution. See: #293.
  • Enhanced DVR, supports Append/callback, see: #179.
  • Enhanced HTTP API, supports stream/vhost query, see: #316.
  • Support HSTRS (HTTP stream triggers RTMP back-to-source), support HTTP-FLV waiting, support edge back-to-source, see: #324.
  • [experimental] Support HDS, see: #328.
  • [experimental] Support Push MPEG-TS over UDP to SRS, see: #250.
  • [experimental] Support Push RTSP to SRS, see: #133.
  • [experimental] Support remote console, link: console.
  • Other small feature improvements.

SRS Release 2.0 was officially released on March 3, 2017.

Release 1.0​

Development codename: HuKaiqun. Thanks to my junior high school teachers Hu Kaiqun and Gao Ang for teaching me to love what I do.

SRS release 1.0 is expected to have a development cycle of about one year. The main goals are:

  • Provide core business functions for internet live streaming, i.e., RTMP/HLS live streaming. Able to connect to any encoder and player, cluster support for connecting to any source server.
  • Provide a rich set of peripheral streaming media functions, such as Forward, Transcode, Ingest, DVR. Convenient for various source station businesses.
  • Perfect operation interface, reload, HTTP API, complete and up-to-date wiki. In addition, provide supporting commercial monitoring and troubleshooting systems.
  • Complete utest mechanism, as well as gperf (gmc, gmp, gcp) and gprof performance and optimization mechanisms. Provide a satisfactory performance and memory error detection mechanism at the C++ level.
  • Run on ARM/MIPS and other embedded CPU devices with Linux. In addition, provide supporting intranet monitoring and troubleshooting, cubieboard/raspberry-pi embedded servers.
  • High-performance server, supporting 2.7k concurrent connections.

SRS Release 1.0 was released on schedule on December 5, 2014.